#include <BESPluginFactory.h>
Inheritance diagram for BESPluginFactory< C >:
Public Member Functions | |
BESPluginFactory (const string &name, const string &library_name) | |
BESPluginFactory () | |
virtual | ~BESPluginFactory () |
void | add_mapping (const string &name, const string &library_name) |
C * | get (const string &name) throw (NoSuchObject, NoSuchLibrary) |
virtual void | dump (ostream &strm) const |
dump the contents of this object to the specified ostream | |
Classes | |
struct | DeletePlugins |
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Create a BESPluginFactory and set up a single entry. configure other entries using the add_mapping() method.
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Create an empty BESPluginFactory. |
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Add a mapping of name to library_name to the BESPluginFactory.
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dump the contents of this object to the specified ostream This method is implemented by all derived classes to dump their contents, in other words, any state they might have, private variables, etc... The inline function below can be used to dump the contents of an OPeNDAOObj object. For example, the object Animal is derived from BESObj. A user could do the following: Animal *a = new dog( "Sparky" ) ; cout << a << endl ; And the dump method for dog could display the name passed into the constructor, the (this) pointer of the object, etc...
Implements BESObj. |
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Use the BESPlugingFactory to get an instance of the class C matched to name. Once the name name has been bound to a SO library library_name, this method can be used to get an instance of the object whose implementation is in the SO file using only the name name.
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